Hear from our iSeries experts. Put in your two cents.
Here's a surprisingly obvious question that IT managers don't often ask. Why not?
If you're an IT manager (or software development team leader), how many times have you asked the developers working for you: How good is our software?
If you're a developer, how many times has anyone ever asked you this question?
It seems odd (at least in my experience) that some variation of this question isn't posed more frequently. Certainly in many manufacturing industries, a lot of attention is paid to the quality of what's produced (as well as the cost, of course). And this isn't always done in an effort to improve quality, sometimes quality can be lowered to lower production costs and thus the price.
Most of us have some sense of different quality levels of cars, housing construction, audio electronics, etc. And there are even published specs on various properties, such as noise levels in sound reporduction (which, of course, don't tell the whole story).
I guess the reason questions about software quality are rare is that there may seem to be few, if any, simple and inexpensive ways to measure quality.
And so, to the real point of this post: How do you, or would you, measure "software quality"?
Here a few possibilities to kick off the discussion:
a. Number of detected defects per 1,000 executable source statements (or lines)
b. Same as a), but using weighting for seriousness of the defect (minor, severe, etc.) and/or time intervals (defects per month since release).
c. Same as a) and b), but measuring deficiencies, rather than defects
d. End-user satisfaction ratings (ease-of-use, reliability, functionality, overall satisfaction).
e. Code quality measures, such as using one of the "complexity" formulas, or review by a "master-level" programmer.
f. Performance test results; performance measurements from production use
g. "Maintainability" ratings by programmers who code revisions to the software.
Quality measurements are mostly relative, rather than absolute, e.g., between two programs or two versions of the same program. And they can be used in different ways, including:
-- Assessing whether a particular development practice improves quality in some way (user satisfaction, runtime performance, reliability)
-- Assessing comparative staff performance
-- Assessing comparative products from vendors (and to home-grown applications)
How do you think iSeries IT shops should approach the question?
-- Paul
Posted by on September 23, 2005 at 4:19 PM | Comments (19)
SOA (service-oriented architechture) seems to be a big buzzword these days both within IBM and in the general IT press (e.g., Computerworld). From what I've learned so far, I'd describe SOA as an expansion of Web services concepts. Here are my working definitions:
Web services are applications that use a set of XML-based standards (SOAP, WSDL, UDDI, etc.) to communicate. The goal of Web services is to allow platform-neutral, language-neutral communications between applications.
SOA defines each application task or code component as a "service." These services are then joined together (a lego block analogy comes to mind) to build useful applications.
Are these definitions valid? The SOA definition still feels pretty vague to me, and there are certainly far more extensive definitions available.
I'm also wondering to what extent iSeries shops are interested in Web services and SOA? Does anybody have any practical implementation examples to share?
Posted by on September 14, 2005 at 6:05 PM | Comments (7)
Have you seen "classic" ways managers or developers cause a software project to fail? Add them to our list.
As readers of the June 7 Club Tech iSeries Programming Tips Newsletter know, I've recently been watching a development project go south because the project team has broken just about every rule I know for a successful development process. The results are predictable, but the staff is perplexed why the delivered code doesn't work and users are unhappy. That prompted me to come up with a list of "tips" to guarantee a development project fails.
Have you got a favorite "tip"? Share it with the rest of us as an iSpeak comment.
Here's my list ...
Posted by on July 6, 2005 at 4:34 PM | Comments (21)
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